![]() ![]() Recreate the problem, until you get a popup telling you that an error has occurred.Enter the command "boolprop testingcheatsenabled true".Load a lot where you can recreate the problem.Basically you will run your game in debug mode(often falsely referred to as boolpropping), this will tell your game to log errors when they occur. It is common when you have a problem with a behaviour Mod that the creator will request an Object Error log. These logs are vital to solving bugs in both behaviour mods, and problems with the original game. Debug mode will inform the user that an error has occurred and log a stack trace. Some object errors however, are harmless and would go un-noticed if you weren't in debug mode. Temporary reference out of rangeĪn object error, more commonly known as the "jump bug"(when not in debug mode, a sim resets when encountering an error, thus "jumping"), occurs usually when there are problems with a behaviour. Expression attempting to write in a read-only area ![]() Reference to tree table entry that does not exist Motive number out of range or not an acceptable value IK target animation requires other object IK target animation requires 3D model on other object IK target animation cannot find bone on other object IK target animation cannot find bone on self 1.3.6 49 Inventory token index out of range.Inventory token propert index out of range ![]()
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